Hello, Raider! This is an aggregation of my in-game statistics, beginning from my very first session on release day and concluding upon attainment of the maximal level, which is level 75. The data was collected from October 30 to December 1, 2025, in versions 1.0.0 to 1.4.0 on the PlayStation 5 platform.
The data shows that Spaceport accounts for the largest share of rounds, time, and XP (38% of rounds, 43% of time, 49% of XP). This makes it the dominant map. The data from Dam Battlegrounds is noteworthy. While I played 30% of the rounds on this map, the time spent there was only 18% and the XP earned was 16%. The rounds on Dam Battlegrounds were therefore shorter than on other maps. In addition, the amount of XP collected is lower than on other maps. I attribute this to the following: First, Dam Battlegrounds is the map I visited first as an inexperienced player. Second, I used the map more often for the rather short completion of quests.
The data shows that solo rounds account for the largest share of rounds and XP (63% of rounds, 68% of XP). This makes it my dominant play style. What I find noteworthy is that the share of XP is slightly higher compared to the share of rounds. Solo rounds were therefore the most XP-efficient for me. I had actually expected that playing in a trio would yield the most XP, but that is not the case. I attribute this to to the following: I scavenged more as a solo player and confrontations with other Raiders, which mainly took place in duo and trio rounds, are completely negligible. I only gained 2% of my XP from damaging and knocking out other Raiders.
The data on destroyed ARC should be treated with caution. The game only counts an ARC as destroyed if you land the final blow. According to the game, therefore, I did not destroy any Matriarch or Queen, despite finishing battles with them. The data shows a discrepancy in relation to Pop. Although I only caused them 5% of the total damage against small ARC, they inflicted 24% of my total damage. Anyone who plays the game will understand why. These suicidal balls appear out of nowhere! The data shows a similar discrepancy with regard to the Rocketeer. Here, too, the damage received is disproportionately high. I attribute this to the high splash damage caused by the rockets.
The data shows that I deal more damage to other players than I receive, and I knock out more players than knock me out. Good for me. But I don't care about that.
enlist. resist. UNITE!
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